Class & Subclass Background Race Alignment Level
[[CLASS]] [[SUBCLASS_SHORT]] [[BACKGROUND]] [[RACE]] [[ALIGNMENT]] [[LVL]]

O'Birgam


Statistics

     
Proficiency: [[PROF]] Passive Perception: [[PP]] Initative: [[Initiative]]
Hit Points: [[HP]] Armor Class: [[CA]] Speed: [[SPEED]]
         
Strength [[STR_MOD]] ([[STR]])   Intelligence [[INT_MOD]] ([[INT]])
Dexterity [[DEX_MOD]] ([[DEX]])   Wisdom [[WIS_MOD]] ([[WIS]])
Constitution [[CON_MOD]] ([[CON]])   Charisma [[CHA_MOD]] ([[CHA]])
Saving Throws Modifier
Strength [[STR_ST]]
Dexterity [[DEX_ST]]
Constitution [[CON_ST]]
Intelligence [[INT_ST]]
Wisdom [[WIS_ST]]
Charisma [[CHA_ST]]
Skills Modifier   Skills Modifier
Acrobatics [[Acrobatics]]   Medicine [[Medicine]]
Animal Handling [[AnimalHandling]]   Nature [[Nature]]
Arcana [[Arcana]]   Perception [[Perception]]
Athletics [[Athletics]]   Performance [[Performance]]
Deception [[Deception]]   Persuasion [[Persuasion]]
History [[History]]   Religion [[Religion]]
Insight [[Insight]]   SleightOfHand [[SleightOfHand]]
Intimidation [[Intimidation]]   Stealth [[Stealth]]
Investigation [[Investigation]]   Survival [[Survival]]
Class & Subclass Background Race Alignment Level
Wizard Necromancer Ordine di Icaro Reborn (Human) Chaotic Neutral 8
O'Birgam

Statistics

     
Proficiency: [[PROF]] Passive Perception: [[PP]] Initative: [[Initiative]]
Hit Points: [[HP]] Armor Class: [[CA]] Speed: 30ft
         
Strength [[STR_MOD]] ([[STR]])   Intelligence [[INT_MOD]] ([[INT]])
Dexterity [[DEX_MOD]] ([[DEX]])   Wisdom [[WIS_MOD]] ([[WIS]])
Constitution [[CON_MOD]] ([[CON]])   Charisma [[CHA_MOD]] ([[CHA]])
Saving Throws Modifier
Strength [[STR_ST]]
Dexterity [[DEX_ST]]
Constitution [[CON_ST]]
Intelligence [[INT_ST]]
Wisdom [[WIS_ST]]
Charisma [[CHA_ST]]
Skills Modifier   Skills Modifier
Acrobatics [[Acrobatics]]   Medicine [[Medicine]]
Animal Handling [[AnimalHandling]]   Nature [[Nature]]
Arcana [[Arcana]]   Perception [[Perception]]
Athletics [[Athletics]]   Performance [[Performance]]
Deception [[Deception]]   Persuasion [[Persuasion]]
History [[History]]   Religion [[Religion]]
Insight [[Insight]]   SleightOfHand [[SleightOfHand]]
Intimidation [[Intimidation]]   Stealth [[Stealth]]
Investigation [[Investigation]]   Survival [[Survival]]

Equipment

  • Wand: A normal wand, with a yellow eye (symbol of The Order of Icarus) on top, surrounded by 2 small wings.
  • Spellbook: A purple spellbook, with a yellow eye (symbol of The Order of Icarus) on the Cover.
  • Skull Earring: An earring that recalls a Human Skull that is biting your ear. Effect: everytime someone or something tries to reveal the true nature of the wearer, the result will always be that the wearer is an alive human.
  • Dagger: Just a normal dagger.

Features & Traits

  • Shadow Touched: (+1 Int) You learn and can cast Invisibility (2nd level) or Inflict Wounds (1st level) gratis 1 time/ day, then using spell slots.
  • Ancestral Legacy: (+2 Proficiencies)
  • Deathless Nature: 4h sleep to long rest, no need to eat/drink, advantage on saving throws against death and disease, resistance to poison.
  • Knowledge From a Past Life: Ability Check, after rolling d20, can roll d6 and add result. Can use a number of times equals your proficiency, and regain expended uses on a long rest.
  • Arcane Recovery: After short rest, once per day, can recover spell slots equals to Wizard level, but not above 5th level (Lev 8 Wizard can recover 2 spell slots of 4th level, or 8 of 1st level).
  • Necromancy Savant: Gold and Time spent to copy a necro spell is halved.
  • Grim Harvest: Once per turn, when kill a creature with a spell (1st level or higher), regain hp equals to 2 times the spell cost, or 3 times if it’s a necro spell. Can’t use against Construct or Undead.
  • Undead Thralls: (+Animate Dead spell) When casting animate dead, you can target 1 extra corpse. Zombie/Skeletons have the following benefits: hp increased by wizard level, and add your proficiency for attack rolls.
  • Death Gift: If you have 0hp at the beginning of your turn, you regain 1 hit point, and stand up automatically.

Treasure

  • Components: 90gold for “Find Familiar” spell, 100gold for learning spells
  • Dwarf King’s Tibia: it is what it is
  • Gold Necklace: give this to “Mon Amour” ;)
  • Notes: notes on Adena’s Runes

Background

Created from an experiment that failed, and thrown away as a failure, O’Birgam wandered through Asteros for a long time. From Gline to Elyvelune, never entering a city, and always just roaming around. In some woods, trying to follow his flying monkey Skydd, he fell in a portal, that lead him to the shadowfell. Here, he met Jonirenicus, that took him as his apprentice, teaching him Necromancy. After reaching some experience, he enter The Order of Icarus, and started helping them with some tasks.


Description

O’Birgam is a pale “human”, with green eyes and black medium-length hair. He always wears a long black tunic. In a giant pocket he keeps his spellbook, and inside the right sleeve he keeps his wand. With a costant “i don’t know” look, he may stop listening you while you are talking to him. He has a giant scar on his back, probably caused by the experiments they did on him. He is always followed by Skydd: his flying monkey pet. Skydd always helps Birgam staying away from danger, using his higher perception to alert him.


Spells

Spellcasting Ability: [[SPELL_AB]] Spell Save DC: [[SPELL_DC]] Spell Attack Bonus: [[SPELL_ATK]]
     
Cantrips
Mage Hand
Chill Touch
Prestidigitation
Minor Illusion
1st level (4 slots)
Ray of Sickness
Feather Fall
Find Familiar
Grease
Shield
Mage Armor
Charm Person
Alarm
Detect Magic
Inflict Wounds
2nd level (3 slots)
Wither and Bloom
Crown of Madness
Dragon’s Breath
3rd level (3 slots)
Counterspell
Vampiric Touch
Summon Undead
Enemies Abound
Fireball
Leomund’s Tiny Hut
Animate Undead
4th level (3 slots)
Blight
Banishment
5th level (1 slots)
Negative Energy Flood
Contact Other Plane
[[SPELL-NAME]]
Attribute Value   Attribute Value
Level [[SPELL-LEVEL]] School [[SPELL-SCHOOL]]
Casting Time [[SPELL-CAST]] Range [[SPELL-RANGE]]
Duration [[SPELL-DURATION]]
Components [[SPELL-COMPONENTS]]

[[SPELL-ENTRIES]]